Request for Comments: 1987 W. Edwards, Sprint
Category: Informational R. Hinden, Ipsilon
E. Hoffman, Ipsilon
F. Ching Liaw, Ipsilon
T. Lyon, Ipsilon
G. Minshall, Ipsilon
August 1996
Ipsilon's General Switch Management Protocol Specification
Version 1.1
Status of this Memo
This memo provides information for the Internet community. This memo
does not specify an Internet standard of any kind. Distribution of
this memo is unlimited.
Abstract
The General Switch Management Protocol (GSMP), is a general purpose
protocol to control an ATM switch. GSMP allows a controller to
establish and release connections across the switch; add and delete
leaves on a point-to-multipoint connection; manage switch ports;
request configuration information; and request statistics.
Table of Contents
1. Introduction....................................................3
2. GSMP Packet Format..............................................4
3. Connection Management Messages..................................7
3.1 Add Branch Message.........................................11
3.2 Delete Branch Message......................................12
3.3 Delete Tree Message........................................13
3.4 Verify Tree Message........................................13
3.5 Delete All Message.........................................14
3.6 Move Branch Message........................................14
4. Port Management Message........................................16
5. Statistics Messages............................................20
5.1 VC Activity Message........................................20
5.2 Port and VC Statistics Messages............................23
5.2.1 Port Statistics Message..............................26
5.2.2 VC Statistics Message................................26
6. Configuration..................................................26
6.1 Switch Configuration Message...............................27
6.2 Port Configuration Message.................................28
6.3 All Ports Configuration Message............................32
7. Event Messages.................................................33
7.1 Port Up Message............................................35
7.2 Port Down Message..........................................35
7.3 Invalid VPI/VCI Message....................................35
7.4 New Port Message...........................................35
7.5 Dead Port Message..........................................36
8. Adjacency Protocol.............................................36
8.1 Packet Format..............................................36
8.2 Procedure..................................................39
9. Failure Response Messages......................................41
References........................................................43
Security Considerations...........................................43
Authors' Addresses................................................43
1. Introduction
The General Switch Management Protocol (GSMP), is a general purpose
protocol to control an ATM switch. GSMP allows a controller to
establish and release connections across the switch; add and delete
leaves on a point-to-multipoint connection; manage switch ports;
request configuration information; and request statistics. It also
allows the switch to inform the controller of asynchronous events
such as a link going down. GSMP runs across an ATM link connecting
the controller to the switch, on a control connection (virtual
channel) established at initialization. The GSMP protocol is
asymmetric, the controller being the master and the switch being the
slave. Multiple switches may be controlled by a single controller
using multiple instantiations of the protocol over separate control
connections.
A switch is assumed to contain multiple "ports". Each port is a
combination of one "input port" and one "output port". Some GSMP
requests refer to the port as a whole whereas other requests are
specific to the input port or the output port. ATM cells arrive at
the switch from an external communication link on incoming virtual
channels at an input port. ATM cells depart from the switch to an
external communication link on outgoing virtual channels from an
output port. Virtual channels on a port or link are referenced by
their virtual path and virtual channel identifiers (VPI/VCI). A
virtual channel connection across a switch is formed by connecting an
incoming virtual channel to one or more outgoing virtual channels.
Virtual channel connections are referenced by the input port on which
they arrive and the virtual path and virtual channel identifiers
(VPI/VCI) of their incoming virtual channel.
In general a virtual channel is established with a certain quality of
service (QOS). Unfortunately this is an ill defined and changing
concept as new ideas make their way into hardware. For this version
of the GSMP protocol it is assumed that each virtual channel
connection may be assigned a priority when it is established. It may
be assumed that for virtual channel connections that share the same
output port, an ATM cell on a connection with a higher priority is
much more likely to exit the switch before an ATM cell on a
connection with a lower priority if they are both in the switch at
the same time. The number of priorities that each port of the switch
supports may be obtained from the port configuration message.
Switch ports are described by a 32 bit port number. The switch
assigns port numbers and it may typically choose to structure the 32
bits into sub-fields that have meaning to the physical structure of
the switch (e.g. shelf, slot, port). In general, a port in the same
physical location on the switch will always have the same port
number, even across power cycles. The internal structure of the port
number is opaque to the GSMP protocol. However, by looking up the
product identity in a database, network management tools may discover
the partitioning of the port number and the physical meaning of the
sub-fields.
Each switch port also maintains a port session number assigned by the
switch. A connection management message or a port management message
with an incorrect port session number must be rejected. This allows
the controller to detect a link failure and to keep state
synchronized. The port session number of a port remains unchanged
while the port is continuously in the available state and the link
status is continuously up. When a port returns to the available state
after it has been unavailable or in any of the loopback states, or
when the line status returns to the up state after it has been down
or in test, or after a power cycle, its port session number will have
changed. Port session numbers should be assigned using some form of
random number.
GSMP also contains an adjacency protocol. The adjacency protocol is
used to synchronize state across the link, to discover the identity
of the entity at the other end of a link, and to detect when it
changes.
2. GSMP Packet Format
GSMP packets are variable length and are encapsulated directly in an
AAL-5 CPCS-PDU [I.363] with an LLC/SNAP header as illustrated:
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| LLC (0xAA-AA-03) | |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +
| SNAP (0x00-00-00-88-0C) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| |
~ GSMP Message ~
| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Pad (0 - 47 octets) |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| |
+ AAL-5 CPCS-PDU Trailer (8 octets) +
| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
(The convention in the documentation of Internet Protocols [rfc1700]
is to express numbers in decimal and to picture data in "big-endian"
order. That is, fields are described left to right, with the most
significant octet on the left and the least significant octet on the
right. Whenever a diagram shows a group of octets, the order of
transmission of those octets is the normal order in which they are
read in English. Whenever an octet represents a numeric quantity the
left most bit in the diagram is the high order or most significant
bit. That is, the bit labeled 0 is the most significant bit.
Similarly, whenever a multi-octet field represents a numeric quantity
the left most bit of the whole field is the most significant bit.
When a multi-octet quantity is transmitted, the most significant
octet is transmitted first. This is the same coding convention as is
used in the ATM layer [I.361] and AAL-5 [I.363].)
The LLC/SNAP header contains the octets: 0xAA 0xAA 0x03 0x00 0x00
0x00 0x88 0x0C.
The maximum transmission unit (MTU) of the GSMP message is 1500
octets.
The default virtual channel for LLC/SNAP encapsulated messages is:
VPI = 0
VCI = 15.
GSMP is a master-slave protocol. The controller issues request
messages to the switch. Each request message indicates whether a
response is required from the switch and contains a transaction
identifier to enable the response to be associated with the request.
The switch replies with a response message indicating either a
successful result or a failure. There are four classes of GSMP
request-response message: Connection Management, Port Management,
Statistics, and Configuration. The switch may also generate
asynchronous Event messages to inform the controller of asynchronous
events. Event messages are not acknowledged by the controller. There
is also an adjacency protocol message used to establish
synchronization across the link and maintain a handshake.
For the request-response messages each message type has a format for
the request message and a format for the success response. Unless
otherwise specified a failure response message is identical to the
request message that caused the failure, with the Code field
indicating the nature of the failure. Event messages have only a
single format defined as they are not acknowledged by the controller.
Except for the adjacency protocol message, no GSMP messages may be
sent across the link until the adjacency protocol has achieved
synchronization, and all GSMP messages received on a link that does
not currently have state synchronization must be discarded.
All GSMP messages, except the adjacency protocol message, have the
following format:
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Version | Message Type | Result | Code |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Transaction Identifier |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| |
~ Message Body ~
| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Version
The GSMP protocol version number, currently Version = 1. It
should be set by the sender of the message to the GSMP
protocol version that the sender is currently running.
Message Type
The GSMP message type. GSMP messages fall into five
classes: Connection Management, Port Management,
Statistics, Configuration, and Events. Each class, except
for port management, has a number of different message
types. In addition, one Message Type is allocated to the
adjacency protocol.
Result
Field in a connection management request message or a port
management request message, is used to indicate whether a
response is required to the request message if the outcome
is successful. A value of "NoSuccessAck" indicates that the
request message does not expect a response if the outcome
is successful, and a value of "AckAll" indicates that a
response is expected if the outcome is successful. In both
cases a failure response will be generated if the request
fails. This facility reduces the traffic in the case where
the controller is simply checking that the state in the
switch is correct. For all other request messages a value
of "NoSuccessAck" in the request message is ignored and the
request message is handled as if the field were set to
"AckAll". In a response message the result field can have
two values: "Success" and "Failure".
The encoding of the result field is:
NoSuccessAck: Result = 1
AckAll: Result = 2
Success: Result = 3
Failure: Result = 4.
The Result field is not used in an adjacency protocol
message and should be set to zero by the sender and ignored
by the receiver.
Code
Field gives further information concerning the result in a
response message. It is mostly used to pass an error code
in a failure response but can also be used to give further
information in a success response message or an event
message. In a request message the code field is not used
and is set to zero. In an adjacency protocol message the
Code field is used to determine the function of the
message.
Transaction Identifier
Used to associate a request message with its response
message. For request messages the controller may select any
transaction identifier. For response messages the
transaction identifier is set to the value of the
transaction identifier from the message to which it is a
response. For event messages the transaction identifier
should be set to zero. In the adjacency protocol the
Transaction Identifier is not used. This field is not
present in the adjacency protocol message.
3. Connection Management Messages
Connection management messages are used by the controller to
establish, delete, modify and verify connections across the switch.
The Add Branch, Delete Branch, Delete Tree, Verify Tree, and Delete
All connection management messages have the following format for both
request and response messages:
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Version | Message Type | Result | Code |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Transaction Identifier |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Port Session Number |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Input Port |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| zero | Input VPI | Input VCI |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Output Port |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| zero | Output VPI | Output VCI |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Number of Branches | Reserved | Priority |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Port Session Number
Field gives the session number of the input port. Each
switch port maintains a Port Session Number assigned by the
switch. The port session number of a port remains unchanged
while the port is continuously in the Available state and
the link status is continuously Up. When a port returns to
the Available state after it has been Unavailable or in any
of the Loopback states, or when the line status returns to
the Up state after it has been Down or in Test, or after a
power cycle, a new Port Session Number must be generated.
Port session numbers should be assigned using some form of
random number. The switch must reject any connection
management request message that has an invalid Port Session
Number for the port specified in the Input Port field by
returning a failure response message with the Code field
indicating, "Invalid port session number." The current port
session number may be obtained using a configuration
message.
Input Port
Indicates a switch input port. Switch ports are referenced
by a 32 bit value assigned by the switch.
Input VPI
Identifies an ATM virtual path arriving at the switch input
port indicated by the Input Port field.
Input VCI
Identifies an ATM virtual channel arriving on the virtual
path indicated by the Input VPI field at the switch input
port indicated by the Input Port field.
Output Port
Indicates a switch output port. Switch ports are
referenced by a 32 bit value assigned by the switch.
Output VPI
Identifies an outgoing virtual path departing from the
switch output port indicated in the Output Port field.
Output VCI
Identifies an outgoing virtual channel departing on the
virtual path indicated by the Output VPI field from the
switch output port indicated in the Output Port field.
Number of Branches
Gives the number of output branches on a virtual channel
connection. (A unicast connection will have one branch, a
multicast connection will have two or more branches.) This
field is only used in the Verify Tree message. In all
other connection management messages this field should be
set to zero by the sender and ignored by the receiver.
Reserved
This field is not used. It is set to zero by the sender and
ignored by the receiver.
Priority
Gives the priority of the connection. The highest priority
is numbered zero and the lowest priority is numbered "Q-1"
where "Q" is the number of priorities that the output port
can support. The ability to offer different qualities of
service to different connections based upon their priority
is assumed to be a property of the output port of the
switch. It is assumed that for virtual channel connections
that share the same output port, an ATM cell on a
connection with a higher priority is much more likely to
exit the switch before an ATM cell on a connection with a
lower priority if they are both in the switch at the same
time. The number of priorities that each output port can
support is given in the Port Configuration message. If a
connection request is received with a value in the priority
field that the switch cannot support, the switch will
assign the closest priority that it is capable of
supporting. This field is only used in the Add Branch and
Move Branch messages. In all other connection management
messages this field should be set to zero by the sender and
ignored by the receiver.
If the result field of the request message is "AckAll" the switch
must reply to all connection management request messages with a
success response message or a failure response message. If the
result field of the request message is "NoSuccessAck" the switch must
only reply in the case of a failure.
A success response message must not be sent until the operation has
been successfully completed. For connection management messages the
success response message is a copy of the request message returned
with a Result field indicating success. The Code field is not used in
a connection management success response message and should be set to
zero. The failure response message is a copy of the request message
returned with a Result field indicating failure. The Code field is
used to pass the Failure Code in a connection management failure
response message. If the switch issues a failure response the
connection state within the switch must not be modified by the
request message that resulted in the failure.
No distinction is made between unicast connections and multicast
connections. The first Add Branch message for a particular Input
Port, Input VPI, and Input VCI will establish a unicast connection.
The second Add Branch message with the same Input Port, Input VPI,
and Input VCI fields will convert the connection to a multicast
connection with two branches. Subsequent Add Branch messages with the
same Input Port, Input VPI, and Input VCI fields will add further
branches to the multicast connection. Use of the Delete Branch
message on a multicast connection with two branches will result in a
unicast connection. Use of the Delete Branch message on a unicast
connection will delete the unicast connection. There is no concept of
a connection with zero output branches. All connections are
unidirectional, one input virtual channel to one or more output
virtual channels.
The connection management messages may be issued regardless of the
Port Status of the switch port. Connections may be established or
deleted when a switch port is in the Available, Unavailable, or any
of the Loopback states. However, all connection state on an input
port will be deleted when the port returns to the Available state
from any other state, i.e. when a Port Management message is received
for that port with the Function field indicating either Bring Up, or
Reset Input Port.
3.1 Add Branch Message
The Add Branch message is a connection management message used to
establish a virtual channel connection or to add an additional branch
to an existing virtual channel connection. It may also be used to
check the connection state stored in the switch. The connection is
specified by the Input Port, Input VPI, and Input VCI fields. The
output branch is specified by the Output Port, Output VPI, and Output
VCI fields. The priority of the connection is specified by the
Priority field. The Add Branch message is:
Message Type = 16
If the virtual channel connection specified by the Input Port, Input
VPI, and Input VCI fields does not already exist, it must be
established with the single output branch specified in the request
message. The output branch should have the priority specified by the
Priority field. If the Result field of the request message is
"AckAll" a success response message must be sent upon successful
establishment of the specified branch. The success response message
must not be sent until the Add Branch operation has been completed.
If the virtual channel connection specified by the Input Port, Input
VPI, and Input VCI fields already exists, but the specified output
branch does not, the new output branch must be added. The new output
branch should have the priority specified by the Priority field. If
the Result field of the request message is "AckAll" a success
response message must be sent upon successful establishment of the
specified branch. The success response message must not be sent until
the Add Branch operation has been completed.
If the virtual channel connection specified by the Input Port, Input
VPI, and Input VCI fields already exists and the specified output
branch also already exists, the priority of the connection, if
different from the request message, should be changed to that in the
request message. A success response message must be sent if the
Result field of the request message is "AckAll". This allows the
controller to periodically reassert the state of a connection or to
change its priority. If the result field of the request message is
"NoSuccessAck" a success response message should not be returned.
This may be used to reduce the traffic on the control link for
messages that are reasserting previously established state. For
messages that are reasserting previously established state, the
switch must always check that this state is correctly established in
the switch hardware (i.e. the actual connection tables used to
forward cells).
The behavior is undefined if the output virtual channel specified by
the Output Port, Output VPI, and Output VCI fields is already in use
by any connection other than that specified by the Input Port, Input
VPI, and Input VCI fields.
A failure response must be returned if the switch is unable to
establish the specified branch or if there is an error in any of the
fields of the request message. If a failure message is returned the
state of the switch must not have been modified by the request
message.
It should be noted that different switches support multicast in
different ways. There will be a limit to the total number of
multicast connections any switch can support, and possibly a limit on
the maximum number of branches that a multicast connection may
specify. Some switches also impose a limit on the number of
different VPI/VCI values that may be assigned to the output branches
of a multicast connection. Many switches are incapable of supporting
more than a single branch of any particular multicast connection on
the same output port. Specific failure codes are defined for some of
these conditions. If a switch sends a failure response to an Add
Branch message it must choose the most specific failure code.
3.2 Delete Branch Message
The Delete Branch message is a connection management message used to
delete a single branch of a virtual channel connection, or in the
case of the last branch, to delete the connection. The virtual
channel connection is specified by the Input Port, Input VPI, and
Input VCI fields. The specific branch is indicated by the Output
Port, Output VPI, and Output VCI fields. The Delete Branch message
is:
Message Type = 17
If the Result field of the request message is "AckAll" a success
response message must be sent upon successful deletion of the
specified branch. The success response message must not be sent until
the delete branch operation has been completed and if possible, not
until all data on that branch, queued for transmission, has been
transmitted. A failure message indicating, "The specified connection
does not exist," must be sent if the connection specified by the
Input Port, Input VPI, and Input VCI fields does not exist. A failure
message indicating, "The specified branch does not exist," must be
sent if the connection specified by the Input Port, Input VPI, and
Input VCI fields exists but the branch specified by the Output Port,
Output VPI, and Output VCI fields does not exist.
3.3 Delete Tree Message
The Delete Tree message is a connection management message used to
delete an entire virtual channel connection. All remaining branches
of the connection are deleted. The virtual channel connection is
specified by the Input Port, Input VPI, and Input VCI fields. The
Output Port, Output VPI, and Output VCI fields are not used in this
message and their contents should be set to zero by the sender and
ignored by the receiver. The Delete Tree message is:
Message Type = 18
If the Result field of the request message is "AckAll" a success
response message must be sent upon successful deletion of the
specified connection. The success message must not be sent until the
delete operation has been completed and if possible, not until all
data on the connection, queued for transmission, has been
transmitted. A failure message indicating, "The specified connection
does not exist," must be sent if the connection specified by the
Input Port, Input VPI, and Input VCI fields does not exist.
3.4 Verify Tree Message
The Verify Tree message is a connection management message used to
verify the number of branches on a virtual channel connection. The
virtual channel connection is specified by the Input Port, Input VPI,
and Input VCI fields. The Output Port, Output VPI, and Output VCI
fields are not used in this message and their contents should be set
to zero by the sender and ignored by the receiver. The number of
branches that the sender believes that this virtual channel
connection should contain is given by the Number of Branches field.
The Verify Tree message is:
Message Type = 19
If the Result field of the request message is "AckAll" a success
response message must be sent if the receiver agrees that the actual
number of branches of the specified virtual channel connection
matches the number contained in the Number of Branches field of the
request message. The failure response message, with the code field
set to "Failure specific to the particular message type," must be
sent if the actual number of branches of the specified virtual
channel connection does not match the number contained in the Number
of Branches field of the request message. In this failure response
message the Number of Branches field must be changed to contain the
actual number of branches of the specified virtual channel
connection. A failure response message with the code field set to a
different value must be used to indicate some other failure such as,
"The specified connection does not exist." In this case the Number of
Branches field will be the same as that of the request message.
The Verify Tree message can only be guaranteed to yield a correct
response when there are no other connection request messages or their
response messages pending for the specified connection. If this is
not the case the result of the Verify Tree message is undefined.
3.5 Delete All Message
The Delete All message is a connection management message used to
delete all connections on a switch input port. All connections that
arrive at the specified input port must be deleted. On completion of
the operation all dynamically assigned VPI/VCI values for the
specified port must be unassigned, i.e. there must be no virtual
connections established in the VPI/VCI space that GSMP controls on
this port. The Input VPI, Input VCI, Output Port, Output VPI, and
Output VCI fields are not used in this message and their contents are
ignored and unspecified. The Delete All message is"
Message Type = 20
If the Result field of the request message is "AckAll" a success
response message must be sent upon completion of the operation. The
success response message must not be sent until the operation has
been completed.
3.6 Move Branch Message
The Move Branch connection management message has the following
format for both request and response messages:
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Version | Message Type | Result | Code |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Transaction Identifier |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Port Session Number |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Input Port |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| zero | Input VPI | Input VCI |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Old Output Port |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| zero | Old Output VPI | Old Output VCI |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| New Output Port |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| zero | New Output VPI | New Output VCI |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Reserved | Priority |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
The Move Branch message is a connection management message used to
move a single output branch of a virtual channel connection from its
current output port, output VPI, and output VCI, to a new output
port, output VPI, and output VCI on the same virtual channel
connection. None of the other output branches are modified. When the
operation is complete the original output VPI/VCI on the original
output port will be deleted from the connection. The Move Branch
message is:
Message Type = 22
If the virtual channel connection specified by the Input Port, Input
VPI, and Input VCI fields already exists, and the output branch
specified by the Old Output Port, Old Output VPI, and Old Output VCI
fields exists as a branch on that connection, the output branch
specified by the New Output Port, New Output VPI, and New Output VCI
fields is added to the connection and the branch specified by the Old
Output Port, Old Output VPI, and Old Output VCI fields is deleted. If
the Result field of the request message is "AckAll" a success
response message must be sent upon successful completion of the
operation. The success response message must not be sent until the
Move Branch operation has been completed.
If the virtual channel connection specified by the Input Port, Input
VPI, and Input VCI fields already exists, but the output branch
specified by the Old Output Port, Old Output VPI, and Old Output VCI
fields does not exist as a branch on that connection, a failure
response must be returned with the Code field indicating, "The
specified branch does not exist." The connection state of the switch
must not be modified in this case.
If the virtual channel connection specified by the Input Port, Input
VPI, and Input VCI fields does not exist, a failure response must be
returned with the Code field indicating, "The specified connection
does not exist." The connection state of the switch must not be
modified in this case.
The behavior is undefined if the output virtual channel specified by
the New Output Port, New Output VPI, and New Output VCI fields is
already in use by any connection.
A failure response will be returned if the switch is unable to
establish the specified branch or if there is an error in any of the
fields of the request message. If a failure message is returned the
state of the switch must not have been modified by the request
message.
4. Port Management Message
The Port Management message allows a port to be brought into service,
taken out of service, looped back, or reset. Only the Bring Up and
the Reset Input Port functions change the connection state
(established connections) on the input port. Only the Bring Up
function changes the value of the Port Session Number. If the Result
field of the request message is "AckAll" a success response message
must be sent upon successful completion of the operation. The success
response message must not be sent until the operation has been
completed. The Port Management Message is:
Message Type = 32
The Port Management message has the following format for the request
and success response messages:
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Version | Message Type | Result | Code |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Transaction Identifier |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Port |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Port Session Number |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Event Sequence Number |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Event Flags | Duration | Function |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Port
Gives the port number of the port to which the message
applies.
Port Session Number
Gives the current port session number for the port. If the
Port Session Number in the request message does not match
the current port session number of the port indicated by
the Port field of the request message, a failure response
must be returned with, "Invalid port session number,"
indicated in the Code field. If the specified function
requires a new Port Session Number to be generated the new
Port Session Number must be given in the success response
message. The Port Session Number must be generated using
some form of random number.
Event Sequence Number
In the success response message gives the current value of
the Event Sequence Number of the switch port indicated by
the Port field. The Event Sequence Number is set to zero
when the port is initialized and is incremented by one each
time an asynchronous event is detected on that port that
the switch would normally report via an Event message. If
the Event Sequence Number in the success response differs
from the Event Sequence Number of the most recent Event
message received for that port, events have occurred that
were not reported via an Event message. This is most likely
to be due to the flow control that restricts the rate at
which a switch can send Event messages for each port. In
the request message this field is not used and should be
set to zero by the sender and ignored by the receiver.
Event Flags
Field in the request message is used to reset the Event
Flags in the switch port indicated by the Port field. Each
Event Flag in a switch port corresponds to a type of Event
message. When a switch port sends an Event message it sets
the corresponding Event Flag on that port. The port is not
permitted to send another Event message of the same type
until the Event Flag has been reset. If the Function field
in the request message is set to "Reset Event Flags," for
each bit that is set in the Event Flags field, the
corresponding Event Flag in the switch port is reset.
The Event Flags field is only used in a request message
with the Function field set to "Reset Event Flags." For all
other values of the Function field, the Event Flags field
should be set to zero in the request message and must be
ignored by the receiver. In the success response message
the Event Flags field must be set to the current value of
the Event Flags for the port, after the completion of the
operation specified by the request message, for all values
of the Function field. Setting the Event Flags field to all
zeros in a "Reset Event Flags" request message allows the
controller to obtain the current state of the Event Flags
and the current Event Sequence Number of the port without
changing the state of the Event Flags.
The correspondence between the types of Event message and
the bits of the Event Flags field is as follows:
Port Up: Bit 0, (most significant bit)
Port Down: Bit 1,
Invalid VPI/VCI: Bit 2,
New Port: Bit 3,
Dead Port: Bit 4.
Duration
Is the length of time, in seconds, that any of the loopback
states remain in operation. When the duration has expired
the port will automatically be returned to service. If
another Port Management message is received for the same
port before the duration has expired, the loopback will
continue to remain in operation for the length of time
specified by the Duration field in the new message. The
Duration field is only used in request messages with the
Function field set to Internal Loopback, External Loopback,
or Bothway Loopback. In all other request messages it
should be set to zero by the sender and ignored by the
receiver.
Function
Specifies the action to be taken. The specified action will
be taken regardless of the current status of the port
(Available, Unavailable, or any Loopback state). The
defined values of the Function field are:
Bring Up:
Function = 1. Bring the port into service. All
connections that arrive at the specified input port
must be deleted and a new Port Session Number must be
selected using some form of random number. On
completion of the operation all dynamically assigned
VPI/VCI values for the specified input port must be
unassigned, i.e. no virtual connections will be
established in the VPI/VCI space that GSMP controls on
this input port. The Port Status of the port
afterwards will be Available.
Take Down:
Function = 2. Take the port out of service. Any cells
received at this port will be discarded. No cells will
be transmitted from this port. The Port Status of the
port afterwards will be Unavailable. The behavior is
undefined if the port over which the GSMP protocol is
running is taken down.
Internal Loopback:
Function = 3. Cells arriving at the output port from
the switch fabric are looped through to the input port
to return to the switch fabric. All of the ATM
functions of the input port above the PHY layer, e.g.
header translation, are performed upon the looped back
cells. The Port Status of the port afterwards will be
Internal Loopback.
External Loopback:
Function = 4. Cells arriving at the input port from
the external communications link are immediately
looped back to the communications link at the physical
layer without entering the input port. None of the ATM
functions of the input port above the PHY layer are
performed upon the looped back cells. The Port Status
of the port afterwards will be External Loopback.
Bothway Loopback:
Function = 5. Both internal and external loopback are
performed. The Port Status of the port afterwards will
be Bothway Loopback.
Reset Input Port:
Function = 6. All connections that arrive at the
specified input port must be deleted and the input and
output port hardware re-initialized. On completion of
the operation all dynamically assigned VPI/VCI values
for the specified input port must be unassigned, i.e.
no virtual connections will be established in the
VPI/VCI space that GSMP controls on this input port.
The Port Session Number is not changed by the Reset
Input Port function. The Port Status of the port
afterwards will be Unavailable.
Reset Event Flags:
Function = 7. For each bit that is set in the Event
Flags field, the corresponding Event Flag in the
switch port must be reset. The Port Status of the port
is not changed by this function.
5. Statistics Messages
The statistics messages permit the controller to request the values
of various hardware counters associated with the switch input and
output ports, and virtual channels. Two classes of statistics message
are defined: the VC Activity Message, and the Port and VC Statistics
Messages. The VC Activity message is used to determine whether one or
more specific VCs have recently been carrying traffic. The Port and
VC Statistics message is used to query the various port and VC
specific traffic and error counters.
5.1 VC Activity Message
The VC Activity message is used to determine whether one or more
specific VCs have recently been carrying traffic. The VC Activity
message contains one or more VC Activity records. Each VC Activity
record is used to request and return activity information concerning
a single virtual connection. Each VC is specified by its input port,
input VPI, and input VCI. These are specified in the Input Port,
Input VPI, and Input VCI fields of each VC Activity record. Two
forms of activity detection are supported. If the switch supports per
VC traffic accounting the current value of the traffic counter for
each specified VC must be returned. The units of traffic counted are
not specified but will typically be either cells or frames. The
controller must compare the traffic counts returned in the message
with previous values for each of the specified VCs to determine
whether each VC has been active in the intervening period. If the
switch does not support per VC traffic accounting, but is capable of
detecting per-VC activity by some other unspecified means, the result
may be indicated for each VC using the Flags field. The VC Activity
message is:
Message Type = 48
The VC Activity request and success response messages have the
following format:
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Version | Message Type | Result | Code |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Transaction Identifier |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Number of Records | Reserved |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| |
~ VC Activity Records ~
| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Number of Records
Field specifies the number of VC Activity records to
follow. The maximum number of VC Activity records permitted
in a single VC Activity message is 120.
Reserved
Field is not used. It is set to zero by the sender and
ignored by the receiver.
Each VC Activity Record has the following format:
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Input Port |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Flags | Input VPI | Input VCI |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| |
+ VC Traffic Count +
| |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Input Port
Identifies the port number of the input port on which the
VC of interest arrives in order to identify the VC
(regardless of whether the traffic count for the VC is
maintained on the input port or the output port).
Input VPI
Input VCI
Fields identify the specific virtual channel for which
statistics are being requested.
Flags
In the request message this field is unused, it should be
set to zero by the sender and ignored by the receiver. In
the success response message bit 0 (msb) of the Flags field
is used to indicate an invalid VC Activity record. This bit
must be zero if any of the fields in this VC Activity
record are invalid, if the input port specified by the
Input Port field does not exist, or if the specified
connection does not exist. If this bit is zero in a success
response message bits 1 and 2 of the Flags field and the VC
Traffic Count field are undefined. If bit 0 of the flags
field is set, the VC Activity record is valid, and bits 1
and 2 of the Flags field in the VC Activity record are used
as follows:
Bit 1 of the Flags field: if set, indicates that the
value in bit 2 of the Flags field is valid; if zero,
indicates that the value in the VC Traffic Count field
is valid.
If bit 1 of the Flags field is set, bit 2 of the Flags
field, if set, indicates that there has been some
activity on this virtual channel since the last VC
Activity message for this virtual channel.
If bit 1 of the Flags field is set, bit 2 of the Flags
field, if zero, indicates that there has been no
activity on this virtual channel since the last VC
Activity message for this virtual channel.
Bit 3 of the Flags field is not used, it should be set
to zero by the sender and ignored by the receiver.
VC Traffic Count
Field is unused in the request message, it should be set to
zero by the sender and ignored by the receiver. In the
success response message, if the switch supports per-VC
traffic counting, the VC Traffic Count field must be set to
the value of a free running, VC specific, 64 bit traffic
counter counting traffic flowing across the specified
virtual channel. The value of the traffic counter is not
modified by reading it. If per-VC traffic counting is
supported, the switch must report the VC Activity result
using the traffic count rather than using bit 2 of the
Flags field.
The format of the failure response is the same as the request message
with the Number of Records field set to zero and no VC Activity
records returned in the message. If the switch is incapable of
detecting per-VC activity, a failure response must be returned
indicating, "The specified request is not implemented on this
switch."
5.2 Port and VC Statistics Messages
The Port and VC Statistics messages are used to query the various
port and VC specific traffic and error counters.
The Port and VC Statistics request messages have the following
format:
0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Version | Message Type | Result | Code |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Transaction Identifier |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| Port |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
| zero | VPI | VCI |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
Port
Identifies the port number of the port for which statistics
are being requested.
VPI
VCI
Fields identify the specific virtual channel for which
statistics are being requested. For requests that do not
require a virtual channel to be specified these fields
should be set to zero in the request and ignored by the
receiver.